AI Insights · Timothy · April 2022
Top 5 Soccer Games on Android in Brazil Q1 2022
The top 5 soccer games on Android in Brazil saw varied performance in Q1 2022, with notable trends in downloads, revenue, and active users. Data from Sensor Tower highlights the key metrics.
In the first quarter of 2022, the performance of the top 5 soccer game applications on the Android platform in Brazil displayed diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a significant increase in weekly revenue, peaking at approximately $65K in the week of January 31. Weekly downloads surged to around 380K in mid-January before stabilizing between 150K and 230K for the rest of the quarter. Active users also showed a notable spike, reaching over 6M in mid-January, and then fluctuating around 4M to 5M for the remainder of Q1.
Soccer Superstar from Real Freestyle Soccer experienced a varied trend in weekly downloads, starting at 238K at the end of December and then dropping to around 89K in early February. Downloads picked up again, reaching 209K by the end of March. Active users mirrored this pattern, starting at 1.2M and dipping to around 800K before climbing back to over 1M.
Dream League Soccer 2024 by First Touch Games Ltd. showed a steady decline in weekly revenue, starting at $28K and tapering off to about $14K by the end of March. Weekly downloads remained relatively consistent, ranging between 96K and 120K. Active users also showed a minor decline, stabilizing around 1.8M to 2M throughout the quarter.
Psyonix Studios' Rocket League Sideswipe had a notable drop in weekly downloads from 207K at the end of December to just 17K by the end of March. Active users followed a similar trend, decreasing from 510K to around 220K over the same period.
eFootball™ 2024 by KONAMI maintained a strong revenue stream, peaking at approximately $86K in mid-February. Weekly downloads fluctuated, starting at 98K and ending at 80K. Active users showed resilience, staying around 4M to 4.5M throughout the quarter.
For more detailed insights and data, visit Sensor Tower.